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I'm about to start a sculpture. My initial sketches are finished and it's time to start the dirty work. The sculpture is to be life-size and realistic, a la the ones often seen in museums (you know, the dioramas with the cavemen hunting paleolithic beasts).
I'm thinking about getting ahold of a mannequin, using it to form a chicken wire armature, and going from there. The figure will be wearing a cloak and a hat, which should be fairly simple. The face, however, needs to be detailed (although it will be bearded).
Does anybody here have some tips (regarding life-size sculpture, sculpting realistic people, etc.)? Or, better yet, have experience sculpting figures for museum dioramas?
Thanks so much for any help!
Hi Jason, welcome to the forum. Have rendered several life-sized objects including two dragons. Large sculptures require balance and weighting. When you begin your sculpture be sure to add bulk to the bottom, in the case. . .since you are rendering a human form. . .perhaps weighted shoes that you can paint once the sculpture is complete. Your sculpture will also need some sort of "stance" for balance. Hope this helps.